Saturday, September 29, 2018
Saturday, September 22, 2018
Wednesday, September 19, 2018
Monday, September 17, 2018
Sunday, September 16, 2018
Saturday, September 15, 2018
Tuesday, September 11, 2018
Wednesday, September 5, 2018
Monday, September 3, 2018
Wednesday, August 29, 2018
3D Sculpting / Modeling / Future Boy Conan 1/5
A fan art sculpting: Future Boy Conan 1/5
Future boy Conan (1978)
Director: Hayao Miyazaki
Conan is one of my best anime characters in my childhood.
Thank you for watching my video.
Friday, December 1, 2017
How to change the scratch disk location of ZBrush
to change the scratch disk location you need to edit the path in the file ZBrushScratchDiskPath.txt in the folder C:\Users\Public\Documents\ZBrushData for windows or Users/Shared/ZBrushData for OSX.
ZBrush document size as default
to keep the changed document size as the default you need to hit the button, "Document > Save As Startup Doc"
Saturday, November 25, 2017
fixing the issue that ZBrush Goz opens new maya scene everytime.
If you have the issue that zbrush Goz opens a new maya scene everytime, you just need to follow the below solution.
copy "userSetup.mel" from C:\Users\Public\Pixologic\GoZApps\Maya and paste to C:\Users\taegi\Documents\maya\2016.5\scripts.
Monday, November 21, 2011
Fixing surface normals:
Easy way to check surface normal problem and fix.first, disable "two sided lighting" under Lighting tab in a view panel.
Any face colored in black will indicate surface normal problem.
If you enable "use default lighting", it will show you looking better.
To fix the problem you can select the face and hit the "reverse" under Normals.
that's it!
Thursday, January 27, 2011
No more Dream giver!!!
Saturday, January 15, 2011
Ground Vehicle: Turntable
Ground Vehicle from Jaetaek Hwang on Vimeo.
No HDRI,
No GI,
No final gathering.
Sometimes, using those rendering technologies make the final renders look in less quality.
I will say, "Simple is the best!"
Monday, January 10, 2011
Nuke: Z-depth
This is a screen shot showing how Nuke works with a sequence of Z-depth render with a beauty render. If you have two separated renders, beauty and z-depth, you need to plug the z-depth render into a z-channel with a shuttle or shuttle copy node. Then your sequence files will have rgba and z channel in one node to be good for z-blur node.
Green color - in focus, Blue - closer, Red - further.
Friday, January 7, 2011
Shading! Shading!
Shading is always fun, at the same time, it is really hard job.
During this work, I mostly focused on surface materials rather than painted textures.
I used Maya Mental ray as a renderer for this project. I really miss using renderMan.
RenderMan is still too expensive to use for personal purpose.
What is the best renderer? I will say,
RenderMan > Vray > Mental Ray.
That's right. I am using third best one now. Sad....
Sunday, November 28, 2010
This modeling is done(?)
I like 3delight's point cloud occlusion. It is kind of simple(?) to use and is fast.
Moreover, it is just for free to use. 3delight offers users a free 2 thread license, which means that you can use only 2 cpus out of the total number of cpus you have in your computer system.
Modeling is fun, but it hurts my wrist. Am I too old? Dang it!
need color! color!
Daily Modeling No.2 TV
Saturday, October 23, 2010
beerbox shaded
Wednesday, October 20, 2010
Thursday, October 14, 2010
Tuesday, October 5, 2010
Online Portfolio
Hi all,
I made my online portfolio. Check it out!
Please, give me any feedback like miss spelling, etc.
Online Portfolio
http://www.jaetaekhwang.com
Wednesday, September 22, 2010
Wednesday, June 16, 2010
Chuck's Pajama and Skin
Friday, March 26, 2010
Wednesday, June 3, 2009
Tuesday, May 5, 2009
Monday, May 4, 2009
Monday, February 9, 2009
Thursday, January 22, 2009
Tuesday, January 20, 2009
Saturday, October 18, 2008
Thursday, October 9, 2008
Saturday, October 4, 2008
Friday, October 3, 2008
My Lemon II
Under the Sea
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